Markets is a completely new take on traditional player owned shops
+ Moved data stuff to new repository format
+ Fixed various edge cases with buying/selling
+ Added an expiremental redis option for cross-server syncing (do not use this on a live server, please test on a non production server and let me know. this feature is expiremental)
+ fixed some title related issues
+ general code improvements/cleanup
+ updated dev library.
+ Fixed issue where the viewing players for categories wont be removed when using back button
+ Fixed bug where when trying to buy an item it just sends you back to category view
+ Fixed full inventory bank withdrawal causing items to be lost
+ Fixed issue where empty markets should still show in the global view (if an item was in a category but the stock of that item was 0, it was being considered non empty)