
Boosters 5.75.0
Add server-wide boosters to generate revenue without pay-to-win.
- Updated prices internally for grouping in messages
- Fixed potential bug with static trigger / triggers where the player is the victim not working with certain antigrief integrations
- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met
- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)
- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.
- Moved boosters to each have their own file, existing boosters will still work
- Several optimisations and bug fixes
- Removed debug messages that were accidentally left behind when using cooldowns