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ReviveMe 4.2.7

⚔️Revive your friends!. 1.13 - 1.18 | PAPI Support | HexColor | No Dependencies⭕

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3.7.2 Feb 11, 2024
fixed little error with player_first_steal_event

[ x | / ] An error with the event has been fixed, and the variable <enemy> has been changed to <robber>

3.7.1 Feb 10, 2024
[ x ] Fixed an error when stealing an item from a knocked-down player.

[ + ] Added a new event to execute actions when stealing from a knocked-down player for the first time. When revived, this counter resets to 0 to execute actions the next time.


player_first_steal_event:
  enabled: false
  actions:
    - '[broadcast] <victim> has been stolen while knocked down!'
3.7.0 Feb 7, 2024

[ x ] The error with the inventory was fixed when accessing another player's inventory with another plugin.

3.6.9 Feb 3, 2024
3.6.8 Feb 1, 2024
fixs and features
[ x ] An issue with UltraScoreboard has been resolved.
 
[ x ] An error that appeared in the console when attempting to load yourself (presumably free cam) has been fixed.
 
[ + ] New values have been added to the "/rm verify" command.
 
[ + ] Additional optional fields have been added to the "steal_locked_items" config.
 
steal_locked_items:
  enabled: true
  items:
    myitem1:
      has_custom_model_data: true #Checks if it has custom model data
      name_contains: "&eMy" #Checks if the name contains
3.6.7 Jan 30, 2024
3.6.5 Jan 27, 2024
3.6.2 Jan 21, 2024

[ x ] Fixed bugs with being able to revive a player while being grabbed by another, being knocked down and holding another player without being able to drop and other similar bugs.
[ x ] Fixed bug with CombadLogX compatibility
[ / ] The internal functionality of the 'can_move' option in downed_interactions.yml has been changed.

[ ! ] Any errors that these changes may have caused, please inform me on Discord.

3.6.1 Jan 17, 2024
changes, bugs fixs and new feature
[ x ] Bugs were fixed.
[ / ] Code changes were made to prevent errors.
[ + ] A new option was added to prevent stealing of certain items from defeated

in config.yml:
[code=YAML]steal_locked_items:
  enabled: true
  items:
    mydiamond:
      material: diamond
    nametest:
      name: 'Test v:'
    loretest:
      lore:
      - aaaaa
      - aaaa2
    multitest:
      name: "MyItem"
      material: diamond
      custom_model_data: 3[/code]
3.6.0 Jan 16, 2024
3.5.9 Jan 13, 2024

[ x ] Fixed some bugs with CombatLogX.

3.5.8 Jan 10, 2024
3.5.7 Jan 8, 2024
3.5.3 Jan 5, 2024
3.5.2 Dec 30, 2023
3.5.0 Dec 28, 2023
3.4.9 Dec 28, 2023
3.4.8 Dec 26, 2023
3.4.6 Dec 20, 2023
3.4.5 Dec 17, 2023
Full compatibility with all versions "damage" to the item when you knock down a player.

[ + ] Full compatibility with all versions "damage" to the item when you knock down a player.

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