ReviveMe icon

ReviveMe 4.2.8

⚔️Revive your friends!. 1.13 - 1.18 | PAPI Support | HexColor | No Dependencies⭕

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2.6.1 Oct 28, 2022
fixed bugs and more bugs...

[ x ] Fixed a bug with totems. Disconnecting with a totem in hand while downed and reconnecting revive you ignoring the "totem_first" option

[ x ] fixed mores bugs.....

2.5.8 Oct 24, 2022
added new command in zone

[ + ] added command "/rm zone speed <zone> <value>"- Command to change the speed of reviving in the zone

2.5.6 Oct 23, 2022
added new feature!

[ + ] Added revive zones!
Here is an example of how to use this feature and its commands/permissions

https://www.youtube.com/watch?v=7fmEFF4bYjY

Commands:
/rm zone item - Gets the item to mark the zone.
/rm zone create <name> - Create a zone.
/rm zone list - List of created zones."
/rm zone remove <name> - Delete a zone.

Permission:
ReviveMe.Command.zone
2.5.4 Oct 16, 2022
fixed bug with health

[ x ] Changed some of the code to avoid bugs if the player's max life is changed for other reasons.

2.5.3 Oct 15, 2022
fixed bugs

[ x ] Fixed bugs with FactionsUUID and option "steal_items" in config.yml

2.5.2 Oct 9, 2022
added play emote for itemadder plugin

[ + ] Added a new function in events.yml

- "[playemote] emote1"
or
- "[playemote] <victim/reviver/picker/enemy> emote1"

2.5.0 Oct 6, 2022
Added compatibility with Duels

[ + ] Added compatibility with Duels.

Duels:
    enable: false
    downed_in_game: false

2.4.9 Oct 6, 2022
messages changes.

[ / ] From now on, if you don't want a message to be sent, you just have to leave the quotes empty in the configuration, for example:
downed: ""

2.4.7 Oct 4, 2022
added new option in revive price

[ + ] Added a new type of price when reviving. you can set it like this.

revive_options:
  price:
    enabled: true
    mode: life
    amount: 10
    ignore_permission: true
2.4.4 Oct 2, 2022
added new function [teleport]

[ + ] added a new function in events.yml

- "[teleport] <victim> x y z world"

example: "[teleport] <victim> <victim_x> <victim_y+10> <victim_z> <victim_w>"

2.4.2 Sep 29, 2022
change [sound] function

[ / ] The operation of the "[sound]" function has been changed. before the sound with <allplayers> was sent to all players but at the location of the downed player. now send the sound to everyone in your own location.

2.4.1 Sep 28, 2022
fixed function sound and version update

[ x ] Fixed a bug with the "[sound]" function and added an error message.
[ x ] Fixed an error with the version, it showed an incorrect one

2.4.0 Sep 27, 2022
added new function [playsound]

[ + ] added a new function in events.yml
- "[sound] <victim/enemy/picker/reviver/allplayers> soundname volume pitch"

2.3.9 Sep 24, 2022
fixing bugs.

[ x ] Fixed a bug where you were kicked at certain times.

2.3.8 Sep 18, 2022
2.3.7 Sep 17, 2022
2.3.6 Sep 16, 2022
2.3.5 Sep 15, 2022
2.3.4 Sep 12, 2022
2.3.3 Sep 10, 2022
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