6.10.6 Changelog
        - Added extra check to loot populator
         
        
        
        6.10.5 Changelog
        - Fixed Incandescence working from thorns damage
         
        
        
        6.10.4 Changelog
        - Fixed boss hunter not working with ecobosses
         
        
        
        6.10.3 Changelog
        - Removed unneeded options from lang.yml
         
        
        
        6.10.2 Changelog
        - Fixed SpellCancellationInterrupt not cancelling the spell
         
        
        
        6.10.1 Changelog
        (API) Added SpellCancellationInterrupt to cancel a spell
         
        
        
        6.10.0 Changelog
        - Added SpellActivateEvent so that spell activation can be cancelled
- Recoded spell system to be less of a complete nightmare
- Added force option to hide fixer (last-ditch option)
- Added option to display on non-target items
         
        
        
        6.9.6 Changelog
        - Improved lore readability in /ecodebug
         
        
        
        6.9.5 Changelog
        - Fixed Butchering, Abattoir, and Slaughter working on players (somehow)
         
        
        
        6.9.4 Changelog
        - Fixed combining items of different amounts in anvil
         
        
        
        6.9.3 Changelog
        - Fixed Thrive and Prosperity for players wearing armor from previous versions
         
        
        
        6.9.2 Changelog
        - Fixed casting the wrong variable breaking everything
         
        
        
        6.9.1 Changelog
        - Code cleanup
- Reworked Thrive and Prosperity to use AttributeModifiers
- Made marksman work on all projectiles (internal change)
         
        
        
        6.9.0 Changelog
        - Added option for soulbound to be removed after death
- Added option to change number of extra arrows on pentashot (and added levelling support to it)
- Added allow-not-fully-charged to life steal and leeching
- Added Reaper enchantment to have a chance to prevent your opponents soulbound from working
         
        
        
        6.8.0 Changelog
        - Added hide fixer to forcefully remove itemflags left from older, broken versions of ecoenchants
- Added aggressive option to lore getter to convert all items in chests/shulkers/etc
- Changed /ecodebug to only send the held item - /ecodebug full sends full output now
         
        
        
        6.7.6 Changelog
        - Fixed rare crash in /ecodebug due to my sketchy logger
         
        
        
        6.7.5 Changelog
        - Fixed enchantments being generated in loot when disabled
         
        
        
        6.7.4 Changelog
        - Fixed introversion applying to everything but players
         
        
        
        6.7.3 Changelog
        - Removed several unused areas of code
         
        
        
        6.7.2 Changelog
        - Re-added support for legacy enchantment lore