 
                Opens a GUI to list all available enchantments for the item you're holding.
Addons:
  TEMenu:
    gui_title: "Enchatnments"
    message_prefix: "[TEMenu]"
    no_revious_age: "&cThere are no previous pages."
    no_next_page: "&cThere are no additional pages."
    previous_page: "&aPrevious Page"
    next_page: "&aNext Page"
    current_page: "&c&lPage %currentPage% of %maxPages%"
    help_messages:
      emenu:
        msg: "/te emenu : opens a gui listing all available enchantment for the item you're holding."
        permission: "tokenenchant.temenu.use"
    event_map:
      PlayerInteractEvent: "LOW"
    # default material is enchanted books but you can use other materials
    # if player_head or skull (inolder version) is used, you can specify the texture.
    enchant_item:
      material: ENCHANTED_BOOK
#      material: PLAYER_HEAD
#      texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZkZTNiZmNlMmQ4Y2I3MjRkZTg1NTZlNWVjMjFiN2YxNWY1ODQ2ODRhYjc4NTIxNGFkZDE2NGJlNzYyNGIifX19"
    #if this option is true, you can open the GUI with right click.
    use_right_click: false
    use_shift_click: true
    trigger_materials: # if "*" is used any right click will trigger GUI opening.
      - "_PICKAXE"
      - "_AXE"
      - "_SWORD"
      - "_HOE"
      - "_SHOVEL"
      - "FISHING_ROD"
      - "BOW"
      - "CROSSBOW"
      - "_HELMET"
      - "_CHESTPLATE"
      - "_LEGGINGS"
      - "_BOOTS"
    not_available: "&cNot Available"
    lore:
      - "&b%description%"
      - "&a%current%/%max% (Current/Max)"
      - "&6Left Click: &a+%left_level%, &6Cost: &a%left_cost%"
      - "&6Right Click: &a+%right_level%, &6Cost: &a%right_cost%"
      - "&6Middle Click: &a+%middle_level%, &6Cost: &a%middle_cost%"
    enchants:
      # if "default" entry is commented out, only listed enchantments will appear in the GUI.
      # positive number -> enchantment level being applied
      # * -> enchant as much as a player's token balance allows.
      # 0 -> no action with that click.
      default:
        left: 1    # default enchatment increment with left click
        right: 10  # default enchatment increment with right click
        middle: "*"  # enchant as much as a player's token balance can.
      Laser:
        left: 1
        right: 5
        middle: 0
        enchant_item:
          glow: false  # true by default
          material: DIAMOND_PICKAXE
          #material: PLAYER_HEAD
          #texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZkZTNiZmNlMmQ4Y2I3MjRkZTg1NTZlNWVjMjFiN2YxNWY1ODQ2ODRhYjc4NTIxNGFkZDE2NGJlNzYyNGIifX19"
      Efficiency:
        left: 1
        right: 20