UpgradeableSpawners - Levels icon

UpgradeableSpawners - Levels 4.15.15

Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop

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3.5.1 Nov 14, 2022
Stacking

+ Added: Option to disable stacking for vanilla spawners as well:

[code]      # Should spawned entities be stacked?
      stacking:
        enabled_2: true
        # Should entites, spawned by vanilla spawners, be stacked too?
        # NOTE: This option requires server reload / restart.
        vanilla: false[/code]


- Fixed: [#2182] Entity stacking not completely disabled for vanilla spawners
- Fixed: [#2178] Reducing stack amount did not call entity death event for 3rd party plugins

3.5.0 Nov 9, 2022
Entity Stacking

+ Added: [Suggestion] Entities are now being stacked. Whenever a spawner spawns entities, they will now be stacked if possible.
If it can't find an entity of this type in a radius of 8 blocks, then it will spawn a new entity and stack the rest.

  1. You can disable this in stacking.yml.
  2. The remove-ai option has been moved to stacking.yml as well, and it's state defaults to false.
3.4.3 Nov 4, 2022
Spawn Tasks
+ Changed: [#2154] Spread no-condition spawns more evenly on more tasks
Entity stacking is coming soon as well.
3.4.2 Oct 28, 2022
Period Time 0

- Fixed: [#2151] Not being able to disable period_amount upgrade by setting period time to 0
    This should also fix spawning issues with servers, having that set to 0.

3.4.1 Oct 10, 2022
Vanilla Spawner Spawn

# Allow vanilla spawners to spawn entities?
spawn: true

3.4.0 Oct 1, 2022
Remove AI Blacklist

+ Added: [Suggestion] Option to blacklist AI removal

  remove-ai:
    enabled_4: false
    # Here you can add entity types that should keep AI.
    # List of entity types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
    blacklist_list: []
3.3.0 Sep 13, 2022
Logging, Cancellations

+ Added: Option to allow/ignore cancellations of entity spawns, because of 3rd party plugins

  # Should entity spawn cancellations from 3rd party plugins be allowed?
  # While disabling this option might be helpful, if you want to exclude upgradeable spawners spawn rate from being
  # limited by 3rd party plugins, it might have unintended results with, for example, stacking plugins.
  allow-cancellations: true




+ Added: Debug option

    # Configure logging
    logging:
      # We might ask you to enable this, when you submit a bugreport.
      debug: false

 

3.2.13 Sep 10, 2022
Name, Teleport

- Fixed: Entity type name not applied in main menu from entities.yml
- Fixed: [#2089] Unknown message for teleportation progress

3.2.12 Aug 26, 2022
Executable Items

- Fixed: Incompatibility with executable items

3.2.11 Aug 23, 2022
Spawn Location

+ Improved: Evaluation of spawn location when no-conditions enabled

3.2.10 Jul 22, 2022
Saving

+ Improved: Spawner saving procedure

3.2.9 Jun 27, 2022
Spawn Event
This change is experimental. I'm not able to test compatibility with all 3rd party plugins that exist.

+ Improved: Spawn event handling
    Entities are no longer spawned pre spawn, no need to .remove it if cancelled
3.2.8 Jun 21, 2022
Spawn Location

- Fixed: [#1998] Wrong spawn loc if no-conditions disabled

3.2.7 Jun 20, 2022
API, Entity Stacking

+ Added: API: getSpawner
+ Improved: Compatibility with entity stacking plugins
- Fixed: Minor issue with no-conditions leaving one spawn in edge cases

3.2.6 Jun 16, 2022

+ Changed: Adjust spawn height for spawn task
- Fixed: Error at filtering player

3.2.5 Jun 15, 2022
Block Spawn

- Fixed: Spawn in block when spawn task enabled

3.2.4 Jun 10, 2022
Pagination

- Fixed: logging option toggle
- Fixed: Pagination error

3.2.3 Jun 7, 2022

Please don't worry about when this plugin will add 1.19 support. It's designed to run just fine on new versions. An update with version specific additions will be posted once 1.19 is released.

+ Added: Option to disable api event logging

logging:
  # Should UpgradeableSpawners log cancellations of events. This happens if 3rd party plugins cancel these events.
  # By having this option enabled, you can always check if a 3rd party plugin cancelled a spawn for example.
  api-events: false
3.2.2 May 18, 2022
Spawner Event

+ Changed: [#1975] Additional spawns now call the SpawnerSpawnEvent to make sure other plugin's functionality is triggered.

Additionally, the API provides a method to check whether an entity was spawned by a UpgradeableSpawner: https://github.com/Angeschossen/UpgradeableSpawnersAPI/blob/497fa4a2666fa68c8bb09808d7dcbec6423089c8/src/main/java/me/angeschossen/upgradeablespawners/api/UpgradeableSpawnersAPI.java#L21

3.2.1 May 16, 2022
Language

+ Added: Option to always use default translation

  # Force default language? This will make changes to language files impossible and will always use the default.
  # This will always replace existing strings with the default ones.
  # You should only use this option if your language matches "en-US".
  force-default: false



+ Added: Chat and GUI language files now accept the alternative file name format <plugin>-<chat | gui>-<language>.yml

- Fixed: Entity type display skin in main menu

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