
SurfEvents 2.2.9
Add Speedbuilders, Skywars, Blockparty, HorseRace, Bomberman, and more to your survival server!
- Now if you use schematics in block party, you can place any blocks that you want.
- now if you stay outside the corner locations of the runner event, you will be eliminated.
- cancelled interaction with bed in bedwars to avoid players setting their spawn location in the event arena.
- Added a new list to add world names to only broadcast event messages to those worlds. If the list is left empty, the messages will still be sent for players in any world.
- Added an option to disable the warmup scoreboard.
- Now you can set the hotpotato event to have multiple simultaneous holders at the same time changing the "amount-of-holders" value.
- Fixed a bug in the bedwars shop menu.
- Internal code changes to fix some bedwars issues.
- Made some changes on the editor to fix some issues that were causing some users to not be able to properly edit the values.
- Fixed a bug in sheepwars where players could die before the match started.
- Made some changes on bedwars maximum amount of players per team's logic.
- Made some changes on the bedwars shop system to avoid players from clicking fast enough to buy multiple items without spending the correct amount of ingots.
- Added team chat for team based games. To use it, just type /team and the message after that. Example:
"/team let's attack them"
- New placeholder %surfevents_current_team%.
Removed some message outputs from the console originated from the tribal and horserace events.
- Now if a player joins an event and throws an ender pearl right before it, they won't teleport back.
- Now if you break a wool block, it will stack with the other wool blocks that you bought but haven't placed. yet
- Fixed a bug in the runner minigame where blocks would not disappear if a light block was placed above the blocks.
Fixed a bug in bedwars that was causing a null pointer exception.
- Added an option in the config.yml to not save and clear the potion effects by the begining of the event.
Another bugfix for the sumo event related to players disconnecting while in the match.
- Fixed a bug in sumo and fight where eliminated players were still being added to matches.
- Now if a player takes damage while in spectator mode, they will be teleported to spectators location.
- Now players won't be able to edit signs while in event.
Fixed a bug in bedwars where players were getting their scoreboard color wrong.
- Fixed a bug where events were not initializing properly when using command-on-announce.
- Removed a log message from tribal event.
- Now potion effects will be stored in player-data files so they can be cleared and restored after the event.
Fixed a bug where players could lose their items when miss-clicking at some item holding shift at the event shop.
- Fixed a bug in capture where if a player was being saved during the round finish stage, it would crash the event.
- Fixed a bug regarding the usage of the event forcejoin command through the console.
- Made some changes regarding scorebord in bedwars to avoids players losing their nametag after respawning.
- Now in blockparty, if all the remanining players are about to be eliminated, the player at the highest position (Y) will be the winner
- Added an option to enable team selection in bedwars, it will be enabled by default.
Now when a player buys an item on bedwars event, the inventory won't re-open, which was moving the cursor to the middle of the screen.
Now in Horse-Race, all the horses are going to be teleported back to their starting locations when the starting time passes to avoid players trying to start in advantage by jumping.
Some visual bugs regarding action-bar messages were fixed.