7.5.2 Changelog
        - Added support for having pets function as an extension of the player in combat
         
        
        
        7.5.1 Changelog
        - Fixed import from EcoSkills in entity_item_drop trigger
         
        
        
        7.5.0 Changelog
        - Added entity_item_drop and block_item_drop triggers
- Added autosmelt effect
         
        
        
        7.4.1 Changelog
        - Added arrow_damage and fire_ticks to arrow_ring effect (Thanks OfTeN!)
         
        
        
        7.4.0 Changelog
        - Added above_balance and below_balance conditions for economy plugins
         
        
        
        7.3.0 Changelog
        - Added food_multiplier effect
- Fixed hunger_multiplier affecting eating
         
        
        
        7.2.1 Changelog
        - Added optional 'every' setting to all triggerable effects: see how to use it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect#the-sections
         
        
        
        7.2.0 Changelog
        - Added gain_skill_xp trigger (Requires EcoSkills)
         
        
        
        7.1.2 Changelog
        - Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)
         
        
        
        7.1.1 Changelog
        - Added update-item-names option
         
        
        
        7.1.0 Changelog
        - Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger
         
        
        
        7.0.2 Changelog
        - Fixed Aurelium Skills integration
         
        
        
        7.0.1 Changelog
        - Fixed cooldowns not working
         
        
        
        7.0.0 Changelog
        - Recoded entire plugin in kotlin
- Updated to eco 6.17.0
- Improved config, configs are not backwards compatible, but cross-reference with the wiki to see the changes (relatively minor, shouldn't take very long to move your sets over)
- Crystals and Shards can now have their item specified per-set and per-tier
- Removed various bits of legacy code
         
        
        
        6.9.0 Changelog
        - Added onlyNonBosses filter
         
        
        
        6.8.3 Changelog
        - Fixed conditions being ignored on triggered effects
         
        
        
        6.8.2 Changelog
        - Fixed arrow_ring not working
         
        
        
        6.8.1 Changelog
        - Fixed has_permission condition not working
- Fixed /ecoarmor give not setting tiers correctly (Thanks OfTeN!)
         
        
        
        6.8.0 Changelog
        - Added placeholder_equals, placeholder_less_than, placeholder_greater_than, and has_skill_level conditions
         
        
        
        6.7.1 Changelog
        - Fixed effects being applied incorrectly (Thanks OfTeN!)