Added PURSUING_ARROW effect
Spawns 3x3 Arrows in the sky which will then auto lock onto target player nearby
PURSUING_ARROW:[DAMAGE] (Damage is a % increase, so 50 would be 50% more damage via those arrows)
Added a new CAGE effect system, it should now work better and make sure to remove the blocks.
Added effects to activate when players damage bosses via a bow, and it now also calculates the damage via that now as well.
Fixed issue with bosses not being removed properly, whole new system that should work a little better.
Fixed issue where the plugin would disable if you do not have a Factions plugin enabled - It was an issue with the FactionsBridge but should be fixed and working fine now.
Changed Treasure Goblin default to work since it was set to TREASURE_BUST, not TREASURE_BURST so it wasn't working, you can make the changes or just regenerate the config
I'm really sorry for the lack of updates, I've got a super busy schedule these past couple weeks and haven't had the time to do anything related to my plugins
Thanks for reading this and have a lovely day <3
Added HolographicDisplays Support
You can now display how long is left till the next boss spawns
Placeholder: {elitebosses_}
Example from default autospawn config: {elitebosses_random-spawn}
Added /elitebosses killall command
You can now kill all bosses at once
Added new entry into lang.yml for the killall command
Fixed issue with you not being able to add locations for auto spawn if it's disabled
Fixed issue with auto-spawn causing errors or not working.
Available Targets: RANDOM - Random nearby player (default)
CLOSEST - Closest player to the boss
LOWEST_HEALTH - Lowest health player nearby
HIGHEST_HEALTH - Highest health player nearby
Either regenerate the boss files or add target-types under each phase level, if you do not add it then it will do RANDOM as default.
Added TREASURE_BURST effect
TREASURE_BURST:[LOOT-ID]:[AMOUNT]
Throw loot in multiple directions
You must add loot into the new treasure-burst.yml and use the command /elitebosses treasureburst
Added Treasure Goblin Boss
This mini-boss is a low health boss in which every time you attack it, there is a chance for it to spew out rewards. Make sure you don't kill him all at once
Added THROW effect
Throw nearby/target players
THROW:[X]:[Y]:[Z]:[MULTIPLIER]: (RADIUS)
Recommended value for most, set x/y/z to 0.5 and multiplier to 1.5
Fixed issue with Minions not displaying custom name
Added custom Discord Announcer (Discord Bot)
You can now announce when a boss has been spawned to your discord. This is a fun way to get players more interacted with fighting bosses since it lets them know when one has spawned
Note: You can enable/disable this feature Requires: http://www.mediafire.com/file/jhdgehxo8lmd2fs/JDAPlugin.jar/file