Region Providers - Hotfix
- Fixed: [#1700] Region providers init issue
Add all Protection Types Item
+ Added: [Suggestion] Add all protection types to group button
- Fixed: non-interactive protect block types won't get automatically protected on placement
Help Placeholder, French Language
+ Added: {cmd} placeholder to help messages
+ Updated: French translation files by @Nogapra
Fixes
- Fixed: Chunk key not getting removed from db wall
- Fixed: hashCode for chunk key collection
- Fixed: Required zero for eco-format
- Fixed: Dynmap marker not getting removed
Important: Permissions, PlaceholderAPI
Unfortunately, I needed to rename the max and free containers permission to blocks. It created the misunderstanding that
only containers could be protected and for example not doors.
+ Changed: Renamed "chestprotect.containers." permission to "chestprotect.blocks."
+ Changed: Renamed "chestprotect.free.containers." permission to "chestprotect.free.blocks."
+ Added: [Suggestion] You can now parse placeholders from 3rd party plugins in chat messages via PlaceholderAPI.
This does not include GUI menus. Lands will only integrate into PAPI if you have any PAPI placeholders in the language file.
Allow TNT
+ Added: allow-tnt option
# Should protections take damage from tnt explosion to get unlocked?
allow-tnt: false
- Fixed: Duplicate config value enabled_10
Double Chest Fix
- Fixed: Double chests unlocked after server restart in specific cases
Currency Item, Fixes
If you use item based economy, please make sure to edit the new currency item to your liking.
+ Added: [Suggestion] You can now specify custom model data for item based economy. For that, a new item has been added in the gui file.
currency:
name: ''
lore: []
material: GOLD_INGOT
- Fixed: [#1589] Adding object to group does not update view state
- Fixed: Wrong group owner returned resulted in issues with assignments
Fixes
- Fixed: Can't disable locking entities from protectables.yml
- Fixed: Possible collision of protection coordinates
Groups Fixes
- Fixed: Groups vanish after server restart
- Fixed: Group would be deleted if no protection type added
- Fixed: Group not deleting on player deletion
- Fixed: Permission changes to groups of Luckperms wouldn't immediately be applied to the players limits
+ Improved: Permission calculation only triggered when explicitly needed
Flags
+ Added: [Suggestion] You can now make doors and trapdoors public
+ Added: You can now make pressure plates public
+ Improved: Better coverage of flags through tags
+ Updated: French language file (fr-FR) by Nogapra
No Player found
- Fixed: Addresses ticket [#1493]
+ Added: Extra protection against opening containers due to server exploits
- Fixed: [#1491] Item failure_already not found
Help and CheckPerms
+ Added: /chestprotect checkperms command
See which permissions a player has.
+ Improved: Default help message translation
- Fixed: Unknown message "cmd-unknown"
- Fixed Help sorting
+ Added: "CHESTPROTECT_OPEN" flag to Lands. You can set this flag in wars.yml of Lands to allow invaders to open the containers for example during war
- Fixed: No access adding players to group -> error
- Fixed: SQL selection error
- Fixed: Disable entity item error
- Fixed: Minor issues with max protections and protection cost