Force near Option
        + Added: [Suggestion] When force-near is enabled and a player tries to claim at a location that
    wouldn't be connected to his land, try to create a new land. If he can't create a new land, then it won't claim.
  # Force lands to claim near their claims.
  force-near:
    enabled: true
    # Should claim attempts that would violate the force-near restrictions be treated as new lands?
    treat-as-new: true
+ Changed: The force-near option is now located under land.force-near.enabled
    You might want to edit it to your liking as it is enabled by default.
+ Changed: Renamed permission "lands.command.menu.others" to "lands.admin.command.menu" to prevent
    accidents with wildcard perms.
 
        
        
        Roles, Database
        + Added: {members_amount} placeholder for the dynmap land description
+ Added: /lands admin wilderness settings are now saved in your SQLite or MySQL database.
    If you JSON, nothing will change. Otherwise, you may need to re-configure your /lands admin wilderness flags,
    if you want to disable any flags there. By default, all are enabled.
+ Added: New members_visitor and members_nation item to role menu to describe which players get this role assigned
+ Changed: Updated config doc that only REDSTONE particle color can be changed in the latest version
         
        
        
        Fill Claim - Fixes
        - Fixed: Messages missing at /lands claim fill
- Fixed: [#1595] /claim fill timeout
         
        
        
        Claim Fill - Hotfix
        - Fixed: [#1595] /claim fill not running on correct task
- Fixed: [#1595] /claim fill termination
         
        
        
        Claim Fill, Currency Item
        If you use item based economy, please make sure to edit the new currency item to your liking.
+ Added: [Suggestion] /lands claim fill: This command will claim everything that is enclosed by a claimed border
+ Added: [Suggestion] You can now specify custom model data for item based economy. For that, a new item has been added in the gui file.
  currency:
    name: ''
    lore: []
    material: GOLD_INGOT
- Fixed: [#1591] Level up executing wrong command list
 
        
        
        Camps, WG
        + Added: Ignore max chunks limit at camp creation, as camps can't be expanded / they're final.
    You can limit the amount of chunks for camps in the config.
+ Added: Another message for 3rd party region claimed
    region:
      chunk: '&cYou can''t claim land here. &7This chunk already belongs to another region management plugin: {plugin}'
      selection: '&cYou can''t claim this selection. &7It contains parts of a region from another region management plugin: {plugin}'
- Fixed: [#1587] Could create camp on wg region
- Fixed: Possible issue with async claim process completion at camp, claim block placement
         
        
        
        Creation Message Fix, PAPI
        + Added: [Suggestion] PAPI placeholder: lands_top_level_NUMBER_name (for example)
- Fixed: [#1583] No private message at land and camp creation
         
        
        
        Banks, Visualization
        + Added: Claim visualization at /unclaim
+ Changed: Banks are now always enabled. The enabled_13 for banks now only toggles if claiming costs
    are taken from the bank or personal account. The is enforced to act as a fallback, if you for example
    use item economy. Also, this allows item ecos to still sort their lands by bank balance
- Fixed: Error when using papi color placeholders
         
        
        
        Rent, Edit Nation
        + Added: /lands edit now also accepts nation names as a parameter, if you have the "nations.admin.nation_edit" permission.
+ Added: [Suggestion] Display "unlimited" as max rent time instead of 1035 days.
+ Added: [Suggestion] Change transactions between land and tenant to be sent to bank
    # Should rent transactions be sent to the land bank?
    # NOTE: This will only take effect, if banks are generally enabled (option: enabled_13).
    # If disabled the transaction will be sent to the owners personal account.
    bank: false
- Fixed: Cancel tp counter task immediately
         
        
        
        PAPI, Spawn TP Cost, Rent Item Eco
        + Added: [Suggestion] PAPI placeholders: %lands_land_color%, %lands_nation_color% and %lands_affiliation_color%, %lands_land_role_color%
    More info: https://github.com/Angeschossen/Lands/wiki/PlaceholderAPI-Placeholders
+ Added: [Suggestion] Forward the cost of /land spawn to the server's bank balance / owners account (if banks disabled)
+ Changed: [Suggestion] Forcefully enable banks if the server does not have Vault installed
    This is enforced to prevent issues with rent payments when a player is offline.
+ Improved: Default list format
         
        
        
        Harvest Flag
        + Added: New flag: HARVEST
    This flag allows or denies players to harvest crops and berries.
         
        
        
        
        + Added: [Suggestion] Affiliation translation
  affiliation:
    land: '&8[&2{land}&8]'
    nation: '&8[&9{nation} &8|&2 {land}&8]'
+ Changed: Allow trusted players to rent area
- Fixed: Numbered wildcard perms not recalculated immediately
         
        
        
        LuckPerms Permission Cache
        + Improved: Permission calculation only triggered when explicitly needed
- Fixed: Camp creation handler being called two times
+ Changed: Do not send camp creation broadcast
- Fixed: Permission changes to groups of Luckperms wouldn't immediately be applied to the players limits
         
        
        
        GUI Menus
        + Improved: Handling of GUI language file configuration mistakes that lead to items not being displayed
+ Improved: GUI menu setup is now even faster, due to moving collision checks to at load and not creation
- Fixed: Error if default camp name is longer than max land name in config.yml
- Fixed: Role icon not showing in role menu
    To fix it in your language file set the role icon item material to 'PLAYER_HEAD'
         
        
        
        Capture Flag - Defender Points
        + Added: Option to give points to destroyer of capture block if destroyer does not belong to the invaders
  # Get x points if you destroy a capture block of the enemy.
  cap-destroy: 2
- Fixed: /lands claim auto stopping because land not found
- Fixed: /lands claim broadcasting land creation even if disabled
- Fixed: Camp fire being placed, if player has no permission to create any more camps
         
        
        
        
        - Fixed: [#1545] Auto land creation state being set before claiming resulted in player getting charge before success
         
        
        
        Camps
        + Added: [Suggestion] Command to create camps as an alternative to the camp item: /lands createcamp
+ Added: Additional enter title and default title for camps
+ Added: New menu items for camps in the "player_lands" menu
+ Changed: Do not show level information for camps
- Fixed: Land title not changing when converting admin land back to normal land
         
        
        
        BlockIgnite - Hotfix
        - Fixed: [#1540] Error at blockignite due missing dispenser check
         
        
        
        Portals, Camp Placement - Fixes
        - Fixed: [#1525] Wrong player head displayed in initial bans list state
- Fixed: [#1525] Can't create portal with dispenser, if fire_spread is disabled
- Fixed: [#1525] Area icon not showing up in rentables list menu
- Fixed: [#1537] Error at block place event, due to null value at camp placement
         
        
        
        Claim Radius at Creation - 1.18 Support
        + Added: 1.18 Support
+ Added: Option to claim a specific radius of chunks at land creation
- Improved: All claim actions and land creation are now completely async