A coinflip plugin that supports everything you need
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I’ve noticed a major deficiency in plugins of this kind, which is why I set out to offer a solid experience that adapts to today’s needs. And if what you need isn’t supported yet, you can request it on our Discord and I’ll be happy to add it.
You can suggest commands.
You can suggest permissions.
Currencies supported: vault, coins_engine, player_points, token_manager, ultra_economy
You can suggest placeholders.
[SPOILER="config.yml"]
debug: false
compatibility:
bedrock-support:
enabled: false
prefix: "."
paper-chat: false
settings:
default_currency: "vault"
min_bet: 100
max_bet: 100000
start_bet: 100
# Re-open the inventory if the player has a coin flip in progress.
re-open-inventory: true
custom_amount:
# Available modes: ANVIL, CHAT
mode: ANVIL
anti-dupe:
# Defines when a refund happens if a player disconnects:
# false → Refund on reconnect (safer StellarCoinFlip manage the refund).
# true → Refund on disconnect.
# Note: possible money loss if the economy plugin (dependency) does not properly save player data. This is NOT an error of this plugin.
refund-on-quit: false
# When the server stops, bets will not be refunded immediately.
# Instead, refunds will be processed when players reconnect.
# refund-on-quit must be true for this to work.
disable-refund-on-stop: true
# If a player disconnects during an ongoing game:
# false → The result will be announced when the player reconnects. (Good experience for the player online)
# true → The game will be cancelled immediately. (Bad experience for the player online)
cancel-rolling-on-quit: false
announcements:
enabled: true
min_to_announce: 1000
toggle_permission: stellarcoinflip.toggle.announcements
currency:
# This currency needs vault and economy plugin.
vault:
enabled: true
name: "Coins"
symbol: "$"
tax-percent: 0.0
icon:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTVmZDY3ZDU2ZmZjNTNmYjM2MGExNzg3OWQ5YjUzMzhkNzMzMmQ4ZjEyOTQ5MWE1ZTE3ZThkNmU4YWVhNmMzYSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
# This currency needs PlayerPoints plugin.
player_points:
enabled: false
name: "Player points"
symbol: "PP"
tax-percent: 0.0
icon:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
coins_engine:
enabled: false
name: "CoinsEngine"
currency: "coins"
symbol: "CSE"
tax-percent: 0.0
icon:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
token_manager:
enabled: false
name: "TokenManager"
symbol: "TKM"
tax-percent: 0.0
icon:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
ultra_economy:
enabled: false
name: "UltraEconomy"
currency: "coins"
symbol: "UE"
tax-percent: 0.0
icon:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdkODg1YjMyYjBkZDJkNmI3ZjFiNTgyYTM0MTg2ZjhhNTM3M2M0NjU4OWEyNzM0MjMxMzJiNDQ4YjgwMzQ2MiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
databases:
# Database type: h2 or mysql or mongodb
type: "h2"
h2:
database: StellarCoinFlip
mysql:
host: localhost
port: 3306
database: StellarCoinFlip
user: admin
password: 123456
databaseTables:
prefix: "scf_"
players: players
coin_flips: coin_flips
transactions: transactions
actions: actions
discord-webhook:
enabled: false
# Use this if you have many coin flips created in a short time. To avoid rate limit.
group-messages: false
min-bet: 1000
url: https://discord.com/api/webhooks/1000/webhook
image:
name: StellarCoinFlip
create:
enabled: true
content: "**{player}** created a coin flip: **{amount} {currency}**"
finish:
enabled: true
content: "**{player}** won a coin flip against **{loser}** with **{amount} {currency}**{tax}"
[/SPOILER]
[SPOILER="lang.yml"]
status:
enabled: "&aEnabled"
disabled: "&cDisabled"
messages:
playerNotFound: "&cPlayer not online."
onlyPlayers: "&cThis command can only be used by players."
reloaded: "&aThe plugin has been reloaded."
noHook: "&cNo hook found for &e&c."
cantMinBet: "&cYou can't bet less than &e&c."
cantMaxBet: "&cYou can't bet more than &e&c."
currency: "&fAmount: &6"
writeAmount: "&cWrite a valid amount."
noEnoughCurrency: "&cYou don't have enough &e&c."
setAmount: "&fThe amount has been set to &e&f."
setCurrency: "&fThe currency has been set to &e&f."
enterAmountInChat: "&fEnter the amount in chat between and . Like &e1000 &for &e1k&f. &cType &7cancel &cto leave."
toggleAnnouncements: "&fThe announcements have been toggled to &e"
noPermission: "&cYou don't have permission to do this."
youCreated: "&eYou created a coin flip: &f &6"
youNoHaveCoinFlip: "&cYou don't have a coin flip."
youDeletedCoinFlip: "&eYou deleted the coin flip refund: &6 "
playerNoHaveCoinFlip: "&cThe player doesn't have a coin flip."
serverStop: "&cThe server is stopping, you can't create or delete coin flips. All coin flips will be refunded when you reconnect."
noExistCoinFlip: "&cThe coin flip doesn't exist."
startedCoinFlip: "&cYou can't start a coin flip that is already started."
closedInGame: "&cYou closed inventory, the coin flip is in progress you will see the result when is finished."
cantCloseInGame: "&cYou can't close the inventory, the coin flip is in progress."
youPayed: "&eYou paid &f &6&e to the coin flip. &e&lGOOD LUCK!"
youBetYourSelf: "&cYou cannot bet against yourself."
gameAlreadyStarted: "&cYou can't start a coin flip that is already started."
alreadyHaveCoinFlip: "&cYou already have a coin flip."
youPlayingCoinFlip: "&cYou are already playing a coin flip."
tax: "&c (Tax: - &c)"
webhook-tax: " (Tax: - )"
addedAmount: "&aYou added &6 &a to the coin flip now it's &6 "
removedAmount: "&cYou removed &6 &c from the coin flip now it's &6 "
youNeedConfirm: "&cYou need to confirm the bet."
arguments:
play: "&cYou need to specify the player name. &e/cf play "
announcements:
createCoinFlip: "&6&lCoinFlip &8>> &7&e created a coin flip: &f &6"
winCoinFlip: "&6&lCoinFlip &8>> &ePlayer &7 has won a bet against &7&e. You can disable this message in your settings."
actions:
refund: "&6&lCoinFlip &8>> &cYou have been refunded &6 &c."
loser: "&6&lCoinFlip &8>> &cYou have lost &6 &c."
winner: "&6&lCoinFlip &8>> &aYou have won &6 &a."
summary:
winner: "&aYou have lucked out! You won!"
loser: "&cYou don't have lucked out! You lost!"
messageLost: |-
&e &f &a
&e&lCoin Flip Summary
&7
&eAmount lost: &6
&eWinner: &a
&eLoser: &c
messageWon: |-
&e &f &a
&e&lCoin Flip Summary
&7
&eAmount Bet: &6
&eTotal Won: &6
&eWinner: &a
&eLoser: &c
help:
headerTop: '&7&m+---------------------------------------+'
title: '&8[!] &cStellarCoinFlip &8[!]'
headerBottom: '&7&m+---------------------------------------+'
reload: '&e/cf reload &7- &fReload the plugin.'
help: '&e/cf help &7- &fShow this help.'
version: '&e/cf version &7- &fShow the plugin version.'
create: '&e/cf create &7- &fCreate a coin flip.'
delete: '&e/cf delete &7- &fDelete a coin flip.'
play: '&e/cf play &7- &fPlay a coin flip.'
settings: '&e/cf settings &7- &fToggle settings.'
menus:
main_flips:
status:
playGame: "&eClick to start a coin flip game!"
deleteGame: "&cRight Click to delete a coin flip game!"
creation_flip:
status:
selected: "&a▸ "
notSelected: "&7 "
currency:
vault: " &fCoins"
player_points: " &fPlayer points"
forms:
main_flips:
pages: "&7/"
empty: "&7(Empty)"
title: "&6&lCoin Flips "
noCoinFlip: "&cNo active coin flips in this moment."
createCoinFlip: "&a&l+ Create Coin Flip"
selectCoinFlip: "&7Select a coin flip to bet:"
bet: "&e\n&7Bet: &a "
close: "&c« Close"
lastPage: "&7« Last page"
nextPage: "&7» Next page"
confirm_bet:
title: "&6&lConfirm Bet"
youSure: |-
&7Are you sure you want to bet?
&7
&eOpponent: &f
&eAmount: &a
&7Your balance: &a
cancel: "&cCancel"
confirm: "&aConfirm"
create_coin_flip:
title: "&6&lCreate Coin Flip"
input: "&7Amount to bet:"
currency: "&7Select currency:"
label: "&7Min bet: &a"
label2: "&7Max bet: &a"
toggle: "&aConfirm that you want to create this coin flip"
create_confirm:
title: "&6&lFinal confirmation"
content: |-
&7Are you sure you want to create this coin flip?
&7
&eAmount Bet: &a
&7You balance: &a
&7Balance after: &a
cancel: "&c&lCancel"
confirm: "&a&lCreate"
result_form:
title: "&6&lResult of the coin flip"
play_again: "&7Click to play again."
close: "&c« Close"
content: |-
&7Result of the coin flip:
&7
&eWinner: &a
&eAmount won: &a
&eAmount bet: &a
bedrock_animation:
win: "&6&l ¡ Won! "
win_subtitle: "&a+ "
loser_subtitle: "&c- "
congratulations: "&e&l ¡Congratulations! "
congratulations_subtitle: "&7You won the coin flip!"
titles:
- "&6&l⚪ ⚪ ⚪"
- "&e&l ⚪ ⚪"
- "&6&l ⚪"
- "&e&l "
- "&6&l "
- "&e&l⚡ ⚡ ⚡"
- "&6&l✨ ✨ ✨"
- "&e&l "
subtitles:
- "&7Preparing coin flip..."
- "&7Launching money..."
- "&7Shooting..."
- "&7Deciding winner..."
- "&7Calculating result..."
- "&7Finalizing..."
- "&7¡Almost done!"
- "&7Revealing winner..."
anvil:
custom_amount:
title: "Custom amount"
[/SPOILER]
[SPOILER="sounds.yml"]
sounds:
create:
remove_amount:
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 1.0
add_amount:
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 1.0
invalid_amount:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
cant_add_amount:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
cant_remove_amount:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
not_enough_currency:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
set_amount:
sound: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
set_currency:
sound: BLOCK_NOTE_BLOCK_HAT
volume: 1.0
pitch: 1.0
enter_amount_in_chat:
sound: BLOCK_NOTE_BLOCK_HAT
volume: 1.0
pitch: 1.0
create_coin_flip:
sound: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
already_have_coin_flip:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
server_stop:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
announcements:
announcements_create_coin_flip:
sound: none
volume: 1.0
pitch: 1.0
game:
win_coin_flip:
sound: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
lose_coin_flip:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
pay_coin_flip:
sound: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
cant_bet_yourself:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
already_started:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
deleted_coin_flip:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
no_have_coin_flip:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
commands:
specify_player:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
not_found_player:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
settings:
settings_announcements:
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 1.0
no_permission:
sound: ENTITY_ENDERMAN_TELEPORT
volume: 1.0
pitch: 1.0
[/SPOILER]
[SPOILER="Menu: creation_flip.yml"]
rows: 3
title: "Select amount"
items:
decoration:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-8;9;17;18-26"
remove1000:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjhkNDA5MzUyNzk3NzFhZGM2MzkzNmVkOWM4NDYzYWJkZjVjNWJhNzhkMmU4NmNiMWVjMTBiNGQxZDIyNWZiIn19fQ=="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&c-1000"
lore:
- "&7You can remove 1000 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to remove 1000!"
slots: 10
actions:
- "action:remove:1000"
remove500:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjhkNDA5MzUyNzk3NzFhZGM2MzkzNmVkOWM4NDYzYWJkZjVjNWJhNzhkMmU4NmNiMWVjMTBiNGQxZDIyNWZiIn19fQ=="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&c-500"
lore:
- "&7You can remove 500 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to remove 500!"
slots: 11
actions:
- "action:remove:500"
remove100:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjhkNDA5MzUyNzk3NzFhZGM2MzkzNmVkOWM4NDYzYWJkZjVjNWJhNzhkMmU4NmNiMWVjMTBiNGQxZDIyNWZiIn19fQ=="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&c-100"
lore:
- "&7You can remove 100 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to remove 100!"
slots: 12
actions:
- "action:remove:100"
resume:
material: OAK_SIGN
amount: 1
custom-model-data: 0
glowing: false
display-name: "&cResume"
lore:
- "&7Click to resume the creation"
- "&7of a coin flip."
- "&7"
- "&fAmount: &6"
- "&7"
slots: 13
add100:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTM5MTIwM2QzNzUyYWZjNzFkOGY4Y2IwZGE4ZGJjN2YxM2EzYmFhZmUwYmY1ZjkxMWNiMjFjMzgzNDFmODdkYiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&a+100"
lore:
- "&7You can add 100 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to add 100!"
slots: 14
actions:
- "action:add:100"
add500:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTM5MTIwM2QzNzUyYWZjNzFkOGY4Y2IwZGE4ZGJjN2YxM2EzYmFhZmUwYmY1ZjkxMWNiMjFjMzgzNDFmODdkYiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&a+500"
lore:
- "&7You can add 500 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to add 500!"
slots: 15
actions:
- "action:add:500"
add1000:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTM5MTIwM2QzNzUyYWZjNzFkOGY4Y2IwZGE4ZGJjN2YxM2EzYmFhZmUwYmY1ZjkxMWNiMjFjMzgzNDFmODdkYiJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&a+1000"
lore:
- "&7You can add 1000 coins to the"
- "&7amount of coins to flip."
- "&7"
- "&eClick to add 1000!"
slots: 16
actions:
- "action:add:1000"
currency:
material: GOLD_INGOT
amount: 1
custom-model-data: 0
glowing: false
display-name: "&aCurrency"
lore:
- "&7You can set the currency"
- "&7of coins to flip."
- "&7"
- ""
- ""
- "&eClick to set currency!"
slots: 22
actions:
- "action:toggle_currency"
customAmount:
material: ANVIL
amount: 1
custom-model-data: 0
glowing: false
display-name: "&aCustom amount"
lore:
- "&7You can set a custom amount"
- "&7of coins to flip."
- "&7"
- "&eClick to set custom amount!"
slots: 18
actions:
- "action:custom_amount"
newCoinFlip:
material: EMERALD
amount: 1
custom-model-data: 0
glowing: false
display-name: "&aCreate"
lore:
- "&7Si has terminado de configurar"
- "&7la cantidad de tu apuesta, creala aquí!"
- "&7"
- "&eClick to create coin flip!"
slots: 26
actions:
- "action:create"
[/SPOILER]
[SPOILER="Animation: default.yml"]
title: "Rolling..."
rows: 5
max-frames: 100
frame-tick: 1
frames:
frame1:
start-frame: 0
end-frame: 10
items:
item1:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGQ3MzE4YzIxYzJhNTM2OTMyMjJjZDYwMTkxNTE4YThlMmE4ODU5NTZkZDA4MjNiNjE0MmM5Y2U3N2QxMzgxMSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;1.0"
frame2:
start-frame: 10
end-frame: 20
items:
item1:
material: YELLOW_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTQyODUzODIxNzhmN2FiZDllZTgyOTEzNDBhYWZiZTNmNjE2Nzg1Y2VlMzlkYWI2NTRlMTM1Yzk1MjVmMWE4NyJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;2.0"
frame3:
start-frame: 20
end-frame: 30
items:
item1:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGQ3MzE4YzIxYzJhNTM2OTMyMjJjZDYwMTkxNTE4YThlMmE4ODU5NTZkZDA4MjNiNjE0MmM5Y2U3N2QxMzgxMSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;1.0"
frame4:
start-frame: 30
end-frame: 40
items:
item1:
material: YELLOW_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTQyODUzODIxNzhmN2FiZDllZTgyOTEzNDBhYWZiZTNmNjE2Nzg1Y2VlMzlkYWI2NTRlMTM1Yzk1MjVmMWE4NyJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;2.0"
frame5:
start-frame: 40
end-frame: 50
items:
item1:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGQ3MzE4YzIxYzJhNTM2OTMyMjJjZDYwMTkxNTE4YThlMmE4ODU5NTZkZDA4MjNiNjE0MmM5Y2U3N2QxMzgxMSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;1.0"
frame6:
start-frame: 50
end-frame: 60
items:
item1:
material: YELLOW_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTQyODUzODIxNzhmN2FiZDllZTgyOTEzNDBhYWZiZTNmNjE2Nzg1Y2VlMzlkYWI2NTRlMTM1Yzk1MjVmMWE4NyJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;2.0"
frame7:
start-frame: 60
end-frame: 70
items:
item1:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGQ3MzE4YzIxYzJhNTM2OTMyMjJjZDYwMTkxNTE4YThlMmE4ODU5NTZkZDA4MjNiNjE0MmM5Y2U3N2QxMzgxMSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;1.0"
frame8:
start-frame: 70
end-frame: 80
items:
item1:
material: YELLOW_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTQyODUzODIxNzhmN2FiZDllZTgyOTEzNDBhYWZiZTNmNjE2Nzg1Y2VlMzlkYWI2NTRlMTM1Yzk1MjVmMWE4NyJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;2.0"
frame9:
start-frame: 80
end-frame: 90
items:
item1:
material: BLACK_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGQ3MzE4YzIxYzJhNTM2OTMyMjJjZDYwMTkxNTE4YThlMmE4ODU5NTZkZDA4MjNiNjE0MmM5Y2U3N2QxMzgxMSJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;1.0"
frame10:
start-frame: 90
end-frame: 100
items:
item1:
material: YELLOW_STAINED_GLASS_PANE
amount: 1
custom-model-data: 0
glowing: false
display-name: "&7"
slots: "0-44"
player:
material: "player_head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTQyODUzODIxNzhmN2FiZDllZTgyOTEzNDBhYWZiZTNmNjE2Nzg1Y2VlMzlkYWI2NTRlMTM1Yzk1MjVmMWE4NyJ9fX0="
amount: 1
custom-model-data: 0
glowing: false
display-name: "&eRolling..."
slots: 22
actions:
- "sound: BLOCK_NOTE_BLOCK_HAT;1.0;2.0"
[/SPOILER]
console | Executes a command from the console. | console:say test |
command | Executes a command as the player. | command:dm open main |
sound | Plays a sound to the player. | sound:ENTITY_ENDERMAN_TELEPORT;1.0f;1.0f |
playsound_resource_pack | Plays a sound from a resource pack to the player. | playsound_resource_pack:ENTITY_ENDERMAN_TELEPORT;1.0f;1.0f |
message | Sends a chat message to the player. | message:You can’t claim this kit. |
center_message | Sends a centered message to the player. | center_message:You can’t claim this kit. |
mini_message | Sends a MiniMessage formatted message to the player. | mini_message:<red>You can’t claim this kit.</red> |
broadcast | Sends a message to all players on the server. | broadcast:You can’t claim this kit. |
titles | Sends a title and subtitle to the player. | titles:<title>Kit Claimed!;<subtitle>Enjoy your rewards! |
wait_ticks | Waits a number of ticks before executing the next action. | wait_ticks:40 |
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