
ajQueuePlus 2.8.0
Add a queue for your servers when they are restarting or full!
Weird that its been over a year since the last release. Sorry, I've been busy. Anyways, here's a new release!
This version uses a new updater. If you have ajQueuePlus and want to use the automatic updater, after updating to this version, make sure to read updater-config.yml, as the updater now requires you to authenticate in order to download ajQueuePlus updates. No authentication is needed for free users. And if you manually download updates and don't care about the command updater, you don't need to do anything either.
- Updated protocol names list to include names for 1.20.4 through 1.21.8 protocols
- You can always manually add things to this list. This update just adds them by default so you won't need to do these versions manually
- Added a new updater (and update checker). It uses my own infrastructure so it wont be effected by spigot being weird
- Don't try to send a player instantly if a server is not joinable (e.g. offline, full, etc) (this usually wasn't an issue before, but this should fix a few edge cases)
- Fixed
auto-queued
message not using server aliases - Log a warning when an invalid plus priority permission is detected (instead of before where it would either error or do nothing, which lead to confusion)
- PlaceholderAPI Placeholders should now update quicker after a player joins a queue
- Add
disable-proxy-communication
option (not recommended for 99% of server owners, but its there if you need it) - Fixed
skip-queue-server-if-possible
sometimes not recovering if a skip attempt failed - Fixed an error in
/ajQueue kick
when specifying a queue for a player not in that queue - Fixed queue servers being skipped with
skip-queue-server-if-possible
even though/ajQueue pausequeueserver
was enabled - Fixed
/listqueues
and/ajQueue list
kicking players on bungee - Added
auto-add-excluded-servers
to the config. If a player is kicked from a server in this list, andauto-add-to-queue-on-kick
is enabled, then they will not be auto queued - Updated the protocol version number link in the config, since wiki.vg is no more
- Added
%ajqueue_queued_status%
which shows the status of the queue the player is in - Added
status.skipping-queue-server
message (which is disabled by default) if you want to send a message when a queue server is attempted to be skipped - Make it even clearer that you need to specify two servers in
queue-servers
- Updated some config comments
- Added some previously hard-coded kick reasons (for velocity) to the messages file
- Allow backend/spigot commands to be completely disabled
- Allow
/server
alias on the backend/spigot queue command to be disabled
Change since previous build:
Dont send instantly if the server is not joinable
Change since previous build:
add new updater
Change since previous build:
Add 1.20.4-1.21 protocol names
Change since previous build:
Update adventure-platform-bungeecord
Holy cow, it's been 8 months since the last release. Sorry it's been so long since an update. I've still been making changes, but I made it harder to release when I tried to automate releases. Back to manual updates, hopefully slightly more often 🙂
Changes
- Add Folia support (for the backend side)
- Add
skip-queue-server-if-possible
feature - Added option to make /send an alias for /ajQueue send
- Unregister built-in velocity /server command if it should be replaced with the queue command
- Fixed console error if you try to auto-complete in the leavequeue command
- Improve /ajQueue usage hint
- Improve /ajQueue version command
- Probably fixed some errors with getting the last server change time (I couldn't reproduce, but it should be fixed)
- Add PriorityCalculationEvent to the API, which allows you to add priorities programmatically
- Fixed players being removed from
queue-servers
when they leave and have a stay queued permission - Fixed error that could happen when checking if a server is whitelisted
- Only check for ViaVersion once instead of every time an AdaptedPlayer instance is created
- Fixed error when running the permission list debug command from the console
- Fixed velocity-kick-message silently not being sent if an error occurred
- Fixed the legacy section color code character breaking velocity-kick-message
- Fixed protocol names not being read from the messages file
- Added new API events: AutoQueueOnKickEvent, BuildServersEvent, and PreConnectEvent (Thanks KamikazeJAM/Jake Moore)
- Add
act-like-no-permission-servers-dont-exist
option - No longer sends ack message when
check-proxy-response
is disabled - Prevent spigot PAPI placeholders from being spammed
Change since previous build:
howd that get there
Change since previous build:
2.7.0
Change since previous build:
Dont update spigot placeholder too often
Change since previous build:
Dont send ack plugin message if check-proxy-response is disabled
Change since previous build:
Add act-like-no-permission-servers-dont-exist option
Change since previous build:
Added new API events: AutoQueueEvent, BuildServersEvent, and PreConnectEvent (thanks KamikazeJAM/Jake Moore)
Change since previous build:
undo changing of target server if it fails (fixes an issue with skip-queue-server-if-possible)
Change since previous build:
Fix protocol names not being read from the messages file
Change since previous build:
Catch null lastServerChange
Change since previous build:
Fix section character in kick reason breaking velocity-kick-message
Change since previous build:
update adventure-platform-bungeecord
Change since previous build:
Update adventure/minimessage
Change since previous build:
Fixed PermissionList command continuing even when it knows the sender isnt a player
Change since previous build:
Only check for viaversion once