Dependencies update
        Hi, a board has been marked with what will be developed for Shrine, if you have advice on what to insert and improve or bugs to report, join the discord discord.gg/S8GjzxWjmP
- Updated paper api to 1.20.4
 
- Updated spigot api to 1.20.4
 
- General imporvements to code more cleaner in some parts
 
- Updated hikariCP api to 5.1.0
 
- Fixxed paper-plugin dependencies format
 
 
 
         
        
        
        New Respawn feature!
        
- Respawn feature: on player respawn would teleport to the nearest shrine (requested by a buyer)
 
- It's been a while since I touched the Shrine code, and there's a lot of work to do because many aspects need to be improved and new features added, I'll get to work on recoding the plugin if you're willing to buy it now is the right time!
 
- (i'm actually coding only the paper version if you are using spigot let me know!)
 
 
         
        
        
        
        Fixxed cancel message (incompatibilities with other plugin)
        Fixxed cancel message (incompatibilities with other plugin)
 
         
        
        
        New feature and optimized
        This is an incomplete version, spigot support is present but not updated there could be bugs, all changes were made in the paper version
New features are planned for version 1.3, join the discord to find out more
 
         
        
        
        Optimized code
        
Tomorrow i will release 1.3.0
 
         
        
        
        Improvements to WorldGuard events
        
- Fixxed compatibility with Spigot version (WorldGuard flag)
 
 
         
        
        
        Code clean up
        
- Improved some parts of code
 
 
         
        
        
        Added update checker & refactoring
        
- Added update checker
 
- Refactoring
 
 
         
        
        
        Issues solved, update libraries
        
- Updated h2database to newest version (you need to do manually migration)
 
- Solved an issue with database that don't save data after restart
 
 
         
        
        
        Optimizations & removed migration system
        
- Optimized Paper version
 
- Removed database migration system
 
 
         
        
        
        Big update
        
- Reworked database structure adding new column hascompleted
 
- Added admin command /shrine set PlayerName ShrineName BooleanValue 
 
- Reworked all cache system
 
- Refactoring to code 
 
- Added a lot of new messages 
 
- Performance improvements
 
- Auto migration system for the new database structure
 
Coming soon new update (like new dynamic reward system, and new type of shrine unlocking type)
 
         
        
        
        Improved performance & removed permission system
        
- Removed permission system for unlock shrine
 
- Improved performance on teleportGUI
 
 
         
        
        
        
        PRE 1.2 version
        
- Optimization of the Parser has been done.
 
- Changes have been made to config.yml, which now includes new explanations and a format for teleport.
# teleport gui options
# there are two type of teleport: connected - default(command)
# https://docs.anotherlevel.it/documentation/shrine/teleport-system
teleport:
  teleport-type: default # can be connected or default check Types of teleportation system on docs
  teleport-gui-size: 54 # the size of the teleport gui
  open-teleport-on-enter: false # open the teleport gui when you enter a shrine
# here you can set the external database, leave it false
# if you wanna use the internal database using HikariCP & h2dabatase
database:
  active: false
  HOST: localhost
  PORT: 3306
  DATABASE: minecraft
  USER: root
  PASSWORD: password
  TABLE: shrine
 
 
- To unlock the shrine now, you simply need to enter the region. Various methods of unlocking shrines will be introduced, all of which can be configured through the Editor.
 
Please report any issue on discord. discord.gg/S8GjzxWjmP
 
         
        
        
        Dependencies update
        
- Updated h2database to 2.2.220 version
 
 
         
        
        
        Delete shrine (Spigot) & Rewards issue
        
- Solved an issue on creating a new shrine (that create a new shrine named rewards)
 
- Added delete shrine feature to Spigot version
 
 
         
        
        
        Remove shrine
        
- Added the ability to remove a shrine in the GUIEditor
 
 
         
        
        
        
        Added Rewards section
        
- Added rewards section (editable in editor)
 
 
shrines:
  shrines-1: #SHRINES ID
    permission: 'shrines.shrines-1' #If player have the permission he can use the shrine
    rewards:
      - 'give %player% diamond 1' #Rewards you get if you have completed the shrine
      - 'say %player% Complete Shrine-1'