Changes:
- Fixed mcMMO being required due to some import issue
3.5.0
Changes:
- Fixed error with ASAPI.getSpawnerType method
- Added incompatibility warnings on server startup
- Placing spawners in creative no longer takes away from stack
- Custom mobs will no longer spawn randomly high in sky (using parrots, bats, etc. spawn points)
Changes:
- Fixed /as editor parts list pagination not working
- Updates to spawner stacking system
- General improvements
Changes:
- A ton of improvements with custom mobs
- Reworked targeting system
- Improvements to backend and mob processing
3.4.7
Changes:
- Added warning if Vault is missing from the server
Changes:
- Reworked mob spawning with animation smoothness improvements
3.4.5
Changes:
- Performance improvements
- Fixed placing invalid spawners causing in a console error
Fixed error in console if mining vanilla spawnersFixed sometimes mobs spawning deformed in 1.17+ due to Yaw bug
3.4.2 Changelog
Fixed sound errors in console if sounds are invalid
Fixed error with spawner placement using GUI
Vanilla mobs now drop correct amount of EXP depending on equipment
Enabled errors for data loading on server startup
3.3.0
Fixed some small issues with mob movement
Added ASAPI.spawnCustomMob method
Added JavaDocs, link available in wiki: https://as.advancedplugins.net
3.2.8
Added experimental mob editor support for 1.8 - 1.10 versions
Added price amount formatting for spawnerShop prices
Fixed error with mob spawning if walkingSpeed setting was missing
Changes:
Reworked mob damage system
Resolved minor console error from mob movement
3.1.1
Fixed minor NPE in console
3.1.0
Fixed spawner item's lore not setting from lang files
Added setting to toggle mob's AI
3.0.9
Fixed Ocelot sounds for <1.13
Reworked some 1.8 sounds due to inconsistent vanilla sound naming
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