Protection blocks ⚙️ Highly customizable!
- Updated WG/WE soft dependency to latest version.
- Fixed some bugs related to WG/WE
Fixed some issues related to optional dependencies not working occasionally.
- Added `itemsadder-block` option next to `material` in any protection item file (just add `itemsadder-block: "<namespace_id>"` inside the item's config and when placed it will have the specified texture). Make sure the ItemsAdder block DOES NOT DROP WHEN BROKEN, otherwise it will dupe the block
Added `null-value` for location related placeholders when using PAPI