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CraftEngine 0.0.57

Modding your server without client mods

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0.0.57 3 days ago

Bug Fixes

  • Fixed flint and steel making no sound when igniting custom blocks.
  • Fixed interaction priority issue with decorated_pot when used by items with block_item behavior.
  • Fixed plugin compatibility issues caused by Paper's plugin classloader isolation.
  • Fixed hard collision not affecting other entities in 1.20.1-1.20.6.
  • Fixed right_click events not triggering when interacting with entities.
  • Fixed furnace failing to use correct recipes when conflicting with vanilla recipes.
  • Fixed NPE in Skript expressions when referencing non-existent IDs.
  • Fixed block break state sync conflicts with some NPC plugins.

New Features

  • Added new item settings types: invulnerablecraft-remaining-itemconsume-replacementfood((for 1.20.1-1.20.4)).
  • Added client-bound-material option for items.
  • Added new item data types: dyed-color
  • Experimental Resource Pack Validator (checks for missing textures/models).
  • YAML parser now detects and reports duplicate keys with their line numbers (helps debug config errors).
  • Optimized network performance by reducing packet count for custom projectiles.
  • Optimized packet handling for custom block lighting.
  • Added MythicMobs drops/items support

Improvements

  • Improved item construction speed by fully bypassing Bukkit API.
  • Refactored the template system to make it more powerful
  • Ensured thread-safe for furnace recipe handling
  • Optimized config reload system - now completes /ce reload in 5ms (tested on i9-13900K)

⚠️ Breaking Changes You Must Know

New Template Syntax: Changed parameter format to ${param:-default} (adds $ prefix and supports :-default_value)
Migration is Required: Run /ce debug migrate-templates to convert existing template configs
Note: Migration isn't perfect - minor errors may occur with "{}" formatted config sections (should be easy to fix manually)
We apologize for the config format change caused by previous design limitations

0.0.56 13 days ago

Bug Fixes

  • Resolved null pointer exception when interacting with custom cactus-based blocks using empty hand
  • Corrected improper relocation path for imaging libraries
  • Added template and example configuration files for custom elytra implementation

New Features

  • Removed dependency on Ignite mod - CraftEngine now functions as a standalone solution

Changes

  • Fabric mod module will be migrated to a dedicated repository to ensure comprehensive version support
0.0.55.1 16 days ago

Fixed Bugs:

  • Fixed error handling ClientboundSetPlayerInventoryPacket
  • Fixed FAWE issues on incompatible FAWE versions
  • Fixed DropBox not working in some cases
  • Fixed right_click event lacking position argument
  • Fixed 1.21.5 ignite mod
0.0.55 17 days ago
0.0.55

Breaking API Changes:
- CustomBlock and CustomFurniture classes have been converted to interfaces.
- LoadedFurniture in the craft-engine-bukkit module has been renamed to BukkitFurniture and now implements the Furniture interface.

Breaking Configuration Changes:

- Due to the new support for combined block behaviors, default configurations will be affected by this update. sugar_cane_block has been replaced with vertical_crop_block. For detailed default configuration changes, please refer to this commit: [3128fe3](https://github.com/Xiao-MoMi/craft-engine/commit/3128fe355122e2856fb5727fcccc4b68f35cf14d).

Fixed Bugs:
- Fixed client-side light remaining after breaking certain custom blocks.
- Fixed collision shapes not syncing with the client for some block types (e.g., cactus).
- Reimplemented self-host using Netty for improved stability.
- Fixed custom projectiles in always-loaded chunks not applying models correctly after restart.
- Fixed custom block tags causing water blocks to lose gravity and lava to appear as water in 1.20.5-1.21.1.
- Fixed torches and similar blocks placed on furniture breaking immediately (furniture was not designed to have support shape).
- Fixed container opening issues in early Paper 1.21.4 builds.
- Fixed replaceable blocks being able to replace themselves.
- Fixed debug stick not functioning properly.

New Features:
- Added support for combined block behaviors, allowing creation of new block types through customization.
- client-bound-data no longer requires server-side mods and now supports <arg> and <papi>.
- Enhanced <global> variable functionality, now supporting parameter passing within tags.
- <image> can now be used with other items and won't cause irreversible item corruption in creative mode (not guaranteed to work with ViaVersion).
- Added support-shape block setting.
- Added lamp_block behavior and redstone-related APIs.
- Added more condition and function types.
- Shift-clicking in the CE menu now directly gives items.
- Any item can now be used as a totem animation (requires 1.21.2+).
- Added legacy-model configuration for resource pack models compatible with 1.21.3 and below.
- Added support for merging external ZIP resource packs.
- Added blacklist for file extensions during resource pack merging.
- Refactored dependency downloads to further reduce plugin size.
- Added default configuration for copper_coil.
- Added blacklist configurations for bush_block and hanging_block.

0.0.54 30 days ago
0.0.54

Overview

  • Introduced a memory-based resource pack generation system instead of a real file system, achieving approximately 300% faster pack generation speed.
  • Implemented configuration file caching, improving configuration loading speed by approximately 20% compared to before.
  • Added custom projectile item setting
  • Improved item model generation for 1.21.2
  • Added an option to allow dye recipes for some items
  • Added original item storage for furniture
  • Implemented custom data API for furniture
  • Added client bound block tags for vanilla blocks
  • Fixed item components not loaded on 1.20.5-1.20.6
  • Refactored context system again

API Changes

  • A lot of changes have been applied to class related to context
0.0.53 May 7, 2025
0.0.53
  • Added full FAWE (FastAsyncWorldEdit) compatibility.
  • Removed the deprecated delayed-serialization option, now replaced by the new cache-system.
  • Added configurable injection method—choose between LevelChunkSection or Palette.
  • Improved dependency management—dependencies are now downloaded only when required.
  • Added full 1.21.5 component support
  • Fixed team packet handling on 1.21.5
  • Fixed using bone meal with dispenser on 1.21.5
  • Fixed middle clicks on 1.21.5
  • Fixed chunk data desync
  • Refactored context system
  • Block entity system implementation
0.0.52 Apr 29, 2025
0.0.52
  • Optimized chunk system again by implementing fast injection and dirty flags.
  • Added warning logs for potential errors in most configuration files to improve debugging.
  • Resolved CraftBukkit compatibility issue caused by block-entity-based custom blocks.
  • Fixed sound mappings generation by handling duplicate sound keys properly.
  • Added 'grass_block' behavior
0.0.51 Apr 26, 2025
0.0.51
  • Improved chunk system performance by introducing a cache system
  • Added Skript support
  • Added legacy AdvancedSlimePaper support of 1.20-1.21.3
  • Some small bug fixs and improvements
0.0.50 Apr 23, 2025
0.0.50
  • Refactored item sytem for the thrid time to make item operations faster.
  • Fixed some known bugs. See github commits for more.
0.0.50-beta.1 Apr 21, 2025
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recipes

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