
Conquest Duels 4.6.4
The best FREE Duel Plugin
ConquestDuels v4.6.4 – Potion Logic & PvP Handling Fixes
We’ve refined potion behavior and PvP overrides to be smarter and fully aligned with WorldGuard flags and team logic. This update ensures duels feel clean, fair, and intuitive across all arena setups.
⚔️ PvP Knockback & Behavior
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Fixed excessive vertical knockback stacking from spam hits
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Knockback now correctly scales with enchantments (Knockback, Punch) and sprinting
-
Custom knockback is only applied when PvP is denied by region but duel-override is active
🧪 Splash & Lingering Potion Rework
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Fixed splash potions being blocked incorrectly when
duel-force-pvp
is false -
Friendly effects like Strength, Regeneration, Speed now always apply to teammates
-
Players are no longer immune to their own potions if the region blocks splashes
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Lingering effects follow the same permission logic as splash potions
🪦 Death & Respawn Polish
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Fixed players sometimes not teleporting after death during duels
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Ensured death messaging and elimination syncing is reliable
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Spectators who die or log out are safely returned to their original location
🛠️ Other Fixes
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Improved double-teleport logic to prevent false arena boundary eliminations
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Prevented item drops on duel-related deaths
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Cleaned up all teleport and elimination metadata for cleaner duel conclusions
⚔️ Conquest Duels v4.6.3 – Controlled Death Handling
A polished update that introduces smart cleanup control after duels using WorldGuard integration.
✅ New
-
duel-force-handle-death
WorldGuard flag
Suppresses all post-death effects (drops, chests, heads, corpses) when enabled in a region. -
2-second suppression window after duel death — clean, efficient, and region-based.
-
Affected systems include:
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Item drops
-
Item spawns
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Entity/corpse spawns
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Block placements (e.g., death chests)
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Explosion block drops
-
✅ Improved
-
Better
PlayerDeathEvent
logic:-
Suppression only applies if player dies inside a flagged region
-
Integrates with Paper’s auto-respawn handling
-
Metadata tagging (
DUEL_NO_DROPS
,DUEL_WINNER_GRACE
, etc.) is cleaner and safer
-
🛠 API & Internal
-
DeathSuppressionListener.suppress()
handles timed suppression -
New WorldGuard flag is registered automatically on server start
-
All suppression is scoped per-player, with no global side effects
🧪 How to Use
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Select your duel arena region with WorldEdit
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Run:
/rg flag your-region duel-force-handle-death allow
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Run a duel — death-related plugin behavior will be fully blocked for 2 seconds