Automated farms, Auto plant crops & trees, Auto harvest crops & trees, Upgrades, GUI menu, Customize
+ Added: Teleport options
# Set the cost of any teleportation to 0 for players that joined the server for the first time.
# You can define a time span here. Example: 1d = players that joined the server 23 hours ago, won't pay for any teleportation.
first-join_time: 0h
# Waittime
# Timeunit: seconds
wait: 3
+ Added: /farm list command
https://github.com/Angeschossen/BetterFarming/wiki/Permissions#command-permissions
- Fixed: Possible issue with armor stands not being detected correctly
This version migrates your language files into a new format. Existing translations are kept. Please take a backup of your translation files anyway.
This update is a complete overhaul of the GUI menu framework. It contains several improvements and
suggestions that we received in the past. While this version has been tested, there might still be
minor issues that might affect the usability of a menu.
+ Added: PlaceholderAPI support for all GUI menus
+ Added: You can now define multiple slots for items in menus
+ Added: You can now define entry ranges for list menus
+ Added: You can now define common items to be set in each menu
+ Added: Define commands to be executed on item click
+ Changed: Add back: AIR to disable farmland setting
+ Added: {plugin} placeholder to failure_untrusted for debug (ticket: #1877)
+ Added: [Suggestion] Remove owner from farms given via /betterfarming admin give
+ Added: Allow spaces for farm names in farms.yml
- Fixed: Able to place farms on PlotSquared roads, but shortly removed after
+ Improved: Hide item attributes in fuel menu
- Fixed: Diamond and netherite pickaxes not recognized by fuel menu
+ Changed: Immediately remove armor stand on farm deletion regarding [#1584]